It occured to me earlier this evening that I haven't felt the drive to write lately. I want to have some grand excuse for this but, when it comes down to it, all the little things that have happened recently don't add up to a good enough reason for my slacking off. That is, of course, until I was booted a few times from SSF4 with the ForceDisconnect guys and decided to give up and find something else to play. I cycled through my XBLIG and XBLA games and realized something.
I seriously don't know what I like to play anymore.
That sounds weird coming from someone who can't find a memory earlier than ones involving an Atari 2600 and long weekends playing Megamania with his uncles and aunt, so let me explain. When I boot up my 360, usually it's to try out the latest XBLIG demos or to review something for a site. Doing this non-stop for the last seven months has caused my head to think that this is what my 360, and my free time for that matter, is used for. Sure, I played other games, but in the back of my mind I could always hear myself thinking, "don't you have a game to finish and review?" Or, "you should be writing," which is something that caused me to sit down and start typing away right now. And something that takes quite a bit of the enjoyment out of what I do.
I'm not entirely sure what to do about this. I recently told the admin of XBLARatings.com and Lomyn from ForceDisconnect that I'm not going to post anything regularly on those two sites anymore in an effort to concentrate on both this blog and life outside of staring at my computer or TV, but even though I know that it was the right thing to do I'm not entirely sure the writing overkill was the main problem. Do I take a break from this one as well? What would that accomplish? I'm honestly afraid I wouldn't start my writing back up again.
It bums me out a bit that the first thing I've typed since Tuesday is this. I think the proper thing to do here is just throw myself into some writing and make sure it's about something I enjoy or am passionate about. I need to find something to reignite that spark, and throwing 600+ words up about an indie game I may not ever play again after its review isn't going to do it.
My apologies for the somewhat emo blog post, and thanks to whoever read this.
Saturday, July 31, 2010
Tuesday, July 27, 2010
Tuesday Recap - Sorcery Games

I figured I'd use today to give a quick mention to XBLIG developer Sorcery Games, also known as VoodooChief on Blogger and Twitter. In addition to being a talented developer with a pretty good focus on integrity (you won't ever see crappy avatar shovelware or applications with Sorcery Games on 'em), he's also a cool guy. On the downside, he thinks my blog is interesting enough to comment on, which means something has to be wrong with him. ;P
This last week's schedule seemed a bit more normal on other sites. Over on ForceDisconnect, I started things off with an interview with Hurdle Turtle's Holmade Games and ended my work week there with my usual indie week in review. Pixel platformer Platformance - Castle Pain and Pilotwings-esque AvaGlide were definite winners and games I'm looking forward to reviewing soon.
XBLARatings saw a couple reviews from me as well. I made the sleep-depriving mistake of playing Decay Part 2 right before bed last Tuesday and posted a very positive review the following night. After that, I wrote about maze game D.O.T.S. and kind-of puzzle game Blox, neither of which get my recommendation.
Monday, July 26, 2010
Retro Monday - The Legend of Zelda: Link's Awakening

You know, devoting a day to Link's Awakening reminds me that Nintendo needs to get cracking on releasing their old Game Boy/Game Boy Color library as downloadable titles on, say, the DSi for like three bucks a piece or something. Honestly, would YOU pass on Pokemon Crystal, Link's Awakening, or one of the Super Mario Land games for three bucks? I didn't think so. Anyway, back to Link's Awakening, the first Zelda title on the Game Boy and also the first one I actually beat.
Sunday, July 25, 2010
XBLIG Review - radiangames Crossfire

I feel a little guilty writing a full review for this game. The reason for that is, instead of immediately signing onto XBox Live and buying it, you'll read the rest of this and I will have wasted precious minutes of your time that you could have spent playing what is possibly the best re-imagining of Space Invaders that will ever exist. Because that's what Crossfire is: a perfect evolution of a game more than three decades old.
Wednesday, July 21, 2010
Webnesday - Nanaca Crash

This week's Webnesday update is going to be short and sweet. It's a game that most of you have played or, if not, you've probably tried some game very similar to it. A game that's so simple and at times brainless you can't imagine it would hold your attention for longer than a couple minutes but ends up ruining any chance you'll make it to class/work on time or finish whatever it was you were working on before you sealed your fate with one little click of the mouse. That game is none other than Nanaca Crash.
Tuesday, July 20, 2010
Tuesday Recap - Evo

I ended up glued to my monitor during the vast majority of the 9th through the 11th watching Evolution 2010 taking place in Vegas. Even though I don't want to play competitively anymore, there's still nothing I'd rather watch than live fighting game tournaments. And nothing is more hype.
Back on the indie scene, I've been as lazy at other sites as I have been here (sorry guys!). On ForceDisconnect, I just put up two weeks of my personal picks jam-packed with indie goodness. There's at least something for every gamer out there in that list of nine great games.
On XBLARatings.com, I ended up posting a couple reviews. One was for language study buddy German 101, which is a good helper for beginning German enthusiasts but not something that's going to teach you the language by itself. On a more traditional front, JRPG Aphelion ended up being a great game from Lunatic Studios. If you enjoy the genre, it comes highly recommended.
Later this week I'll have a couple indie interviews on ForceDisconnect as well as at least one review on XBLARatings.com for Decay Part 2. I'm quite anxious to play the second part to one of my favorite XBLIG titles this year, but...well...
...I'm seriously afraid to play it at night. I'm such a wuss.
Retro Monday - Xexyz

Earlier today I was thinking of what games put a smile on my face from my NES days. Sure, most of the classics did, but no one wants to hear "I LIEKT MAYORIOH BROZ" because, if you're in your late 20's and don't like the Super Mario Twins, you're probably not reading this anyway. So then I started thinking of all the random games I played. Living near a video rental store resulted in me playing nearly every single NES title known in the US, even a lot of the crappy ones, so I had a lot of memories to dig through. One, however, stood out, and it was one that I eventually purchased rather than just rent over and over. That game was Xexyz.
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