Showing posts with label Wii VC Review. Show all posts
Showing posts with label Wii VC Review. Show all posts

Friday, April 2, 2010

Wii VC Review -- Sin and Punishment


Originally I was going to review Star Fox 64. Upon booting up my Wii, however, I remembered that I'd purchased another N64 rail shooter, Sin and Punishment, around the same time but never actually played it. So, instead of going back and visiting a game I knew I'd see through rose-colored glasses, I decided to see how Treasure's cult classic would hold up with today's standards.

Friday, February 19, 2010

Wii VC Puzzle Challenge! Yoshi's Cookie vs Wario's Woods


There are two kinds of competitive multiplayer types when it comes to puzzle games. One involves winning only when the other player loses, much like Tetris or Puzzle League where filling the opponent's screen with stuff is the only way to earn a win. The other is more goal-oriented where, though you can win by default if the opponent messes up enough, a win is normally earned by completing some sort of task. The most famous of these is Dr. Mario where you get rid of all the viruses, second most famous is Making Out With Your Girlfirend where you get rid of everyone else for an hour...and instantly lose when your parents walk in. The two NES-era puzzle games I'm reviewing today, Yoshi's Cookie and Wario's Woods, fit the latter example (meeting a goal, not making out). But as each one is 500 Wii Points and, assuming you don't have either, you are stuck with the choice of purchasing only one, which one of these classic puzzlers should you plunk down your digital dollars on?

Friday, January 15, 2010

Wii VC Review -- Pilotwings (SNES)




Having played this game for many hours in my younger years but not touching the game since I was 17, I was curious how my view of a game aged 20 years would come out. A game that, in its time, used the revolutionary Mode 7 Engine for its 3D view but now looks dated and pixelated compared to even some of the simplest 3D games. A game with no multiplayer, no real story, and no replay value other than to top your old scores on each stage or try to achieve a few different and more difficult goals. My view, admittedly seen through a slightly rose-tinted lens, saw a game that made me feel a little younger and, finally, a credits and completion screen I'd never found in my teen years.