Monday, September 20, 2010

XBLIG Review - Vexis


It's been at least a couple months since I've reviewed something that doesn't require a large amount of manual dexterity. It's true, I do like a lot of my games to have that quarter-stealing hitbox-avoiding arcade feel, but I also enjoy the softer and more intellectual side of gaming. The type of game to require more brain activity than reflexes and button mashing. This one from Buckshot Games, Vexis, required so much of that squishy stuff inside my head that I ended up staring at the last puzzle for at least an hour without doing much of anything. And it was totally worth it.

Friday, September 17, 2010

Four Quarter Friday - Hypership Out Of Control


Before we dive feet-first into this, I'd like to direct your attention to Hypership's description on the XBox Live Marketplace.


That last line is undeniable proof that Kris Steele of Fun Infused Games is a dirty, filthy liar. I had fun with your game, Kris, and just to spite you I'm going to tell EVERYONE ON THE INTERNET just HOW much fun I had. SO THERE.

Sunday, September 5, 2010

Thoughts - A More Specific Focus

As much as I've enjoyed talking about the most random of random things on here - from my retro gaming favorites to how awesome Iron Maiden is - I think the scope of my blog posts and my reviews are a bit too wide. So, unless I start to see that it's a bad idea, this blog is going to focus only on XBox Live Indie titles and news. And, since I feel the need to justify everything I do, here's a list of reasons why (we all like lists, don't deny it).

Friday, September 3, 2010

Four Quarter Friday - radiangames Inferno


Indie developer radiangames, though a very recent addition to the XBLIG scene, has become known for producing top notch games for the Indie Game Marketplace. So top notch, in fact, that each of the three games from radiangames (JoyJoy, Crossfire, and the new Inferno) is on the Indie Games Top 20 Rated list on XBox Live; a feat that, to my knowledge, has only been accomplished with the Arkedo Series of Jump, Swap, and Pixel. So we know the latest in the series, Inferno, is both loved and awesome. But what's it like?

Wednesday, August 25, 2010

Retro Monday-ish - Bad Dudes vs DragonNinja


Because of the two great beat-'em-ups hitting XBLA this week, Shank and Scott Pilgrim, I decided that if I do any posts this week they'll be themed around punching and kicking hordes of bad guys. This week's retro game, though decent, is one of the most memorable 80's arcade games for one reason and one reason only: "I'M BAD!" Yes, Bad Dudes vs DragonNinja, the game where you have to be a bad enough dude to save the president.

Sunday, August 22, 2010

Four Quarter (Late) Friday - Platformance: Castle Pain


Ever look at a game's instruction manual and think to yourself, "THERE'S TOO MUCH HERE!" Ever long for the days of left, right, and jump while still having a game that remains fun? Well, as long as you're alright with a short game that makes you cuss like a sailor, XBLIG Platformance: Castle Pain from Magiko Gaming just might be the profanity-inducing game for your simple needs.

Thursday, August 19, 2010

Thursday Thoughts - Game Length


Wednesday I had the pleasure of reading through opinions from indie developers about why how long a game is really shouldn't matter when making a decision on whether or not you should purchase a game. Today I tell you that the reviewers and customers not only have a point but also should be listened to.